![]() ![]() When a character is knocked off the stage, they may try and recover by jumping or using various attacks that may help them to gain height. To KO an opponent, the player must send their opponent flying off the edge of the stage, which is not an enclosed arena but rather an area with open boundaries, usually a set of suspended platforms. As characters' percentages rise, they can be knocked progressively further by an opponent's attacks. Characters have a damage total, represented by a percentage value, which rises as they take damage (shown as a percent, not able to exceed 999.99%). ![]() ![]() Legacy, things continue to be the way they have always been in the way that players seek to knock opponents off the stage.
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